Monday 21 September 2015

Mad Max Review

MAD MAX

 


Format:                          PS4
Rating:                           15+ 
Strong post-apocalyptic Themes and Violence
By:                                 WB games
Players:                          1
HDD:                             34gb
Video:                            720p, 1080i, 1080p
Remote play:                 PS VITA

  
I am finished with MAD MAX after many hours of game play. I say i am finished, but i haven't actually completed the game. The story mission, which i have to complete to proceed, involves completing a barrel checkpoint race, and i simply cant do it.



The open world is huge with plenty to do. The locations and enemies are varied and interesting. The missions themselves are very similar, kill all the enemies, blow up all the things, kill the big boss, but the variety in locations and enemies really help to differentiate them.



The game itself is beautiful, the lighting and weather effects are amazing. The world is mostly desert so the game has done well to make this bleak post- apocalyptic landscape feel real and at times breathtaking.


I played the game on PS4, i don't have the VITA so i cant comment on that. I actually got the Post-Apocalyptic edition which included; The Ripper car body DLC, Road warrior DLC, Collector box, Game, Exclusive Steelbook game case, Mini mad max licence plate, and Mad Max Fury Road Blu-Ray (the movie was meh).



The in game pictures you see here are captured with the PS4 controllers share button. I only realised later that the game itself had "cinematic mode", which removed the mini-map, and other meta artifacts, allowing for cleaner captures.



MAX cant jump very high and he moves very slow, it wasn't until almost 50% through the game that i realised he had a sprint feature...Moving quickly along.



"Stay vigilant my angel. This is red eye land, and they mostly come out at night. Yes, yes, mostly."

The game has a great sense of humor and it really helps to break up the sometimes gloomy world. 
It also needs to be said that for a post-apocalyptic world, society seems to have come a long way. There doesn't seem to be much sign of sexism, homophobia or discrimination based on disability. It seems that the need for mutual survival has overridden such bigotry and prejudice.



As you saw at the top i really like this game. Some things i didn't like were; 
The forced barrel race mission.
My map bugged out with a few locations, keeping them check-marked after the mission was finished.
I wish that it would tell me which enemy car i was in and if i already had it in my collection.
I wish that if i took a car to my garage that i already had in my collection, i would get a bit of scrap or something.










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